Floor 1 of Te Auaha. Originally planned for a short film involving CGI classmates.
Mount Victoria
June 2022
After using photogrammetry assets to create a simple proportionately-accurate reference mesh, I then remodelled the entire scene to create this landscape based on Mount Victoria.
School Workstation
April 2022
A recreation of an area at Te Auaha. Apparently fooled a few people. All textures were captured on site from the original objects.
Victoria University Law School
February 2022
An attempt at recreating a real building with as much detail as possible. Although unfinished, this model would appear in my 2022 video game.
A 3D render that accompanied the physical artefact made for school.