GALLERY
Characters

Dylan Nathaniel-Jones
June 2022
My fourth attempt at modelling a CGI character, this one based on a classmate.
Uncanny Dylan
April 2022
A prank on a classmate by recreating him in CGI using real textures, then animating him to his own voice.
Cyberthug Delta
February 2022
A refined model of the Cyberthug made over the Christmas break, showing a few improvements in my skills.
Environments

Te Auaha
August 2022
Floor 1 of Te Auaha. Originally planned for a short film involving CGI classmates.
Mount Victoria
June 2022
After using photogrammetry assets to create a simple proportionately-accurate reference mesh, I then remodelled the entire scene to create this landscape based on Mount Victoria.
School Workstation
April 2022
A recreation of an area at Te Auaha. Apparently fooled a few people. All textures were captured on site from the original objects.
Victoria University Law School
February 2022
An attempt at recreating a real building with as much detail as possible. Although unfinished, this model would appear in my 2022 video game.
Cyberthug Core
November 2021
A 3D render that accompanied the physical artefact made for school.
Sketches