SCHOOL
Bachelor of Creativity: Level 7
Wellington Institute of Technology, 2022

3D Environment
Semester 1: Applied Media
After using photogrammetry assets to create a simple proportionately-accurate reference mesh, I then remodelled the entire scene to create this landscape based on Mount Victoria.
Character
Semester 1: Applied Media
My fourth attempt at modelling a CGI character, this one based on a classmate.
Video Game
Semester 1: Major Projects
This is a video game that has my previous work laid out in thematically-appropriate environments (for instance, photography work in a walk-through art gallery).
Diploma of Creativity: Level 6
Wellington Institute of Technology, 2021

Screenprinting
Semester 2: Image Making
This art was made using historic image making techniques, such as cyanotypes (1842), screenprinting (1911) and linocutting (circa 1890).
Cyberthug Remake
Semester 2: Applied Media
This was something I decided to do as supplementary material. It's an attempt to recreate the Cyberthug in Blender and Maya. I didn't end up finishing it, but it's a start in learning character modelling.
Physical Artefact
Semester 2: Applied Media
This is the artificial intelligence that governs the Cyberthug civilisation. Only those it deems worthy enough are able to access its chamber and advise it on how to improve things.
Loops on a Theme
Semester 2: Creative Studio
This paper required making animations that were a combination of a theme chosen by the student and themes provided weekly by the tutor. I chose "calm" as my overall theme.
Sci-Fi Character
Semester 1: Applied Media
This was a half-year project that involved creating a fictional species set in the future. The model shown above is a member of the Cyberthug race - humans that required artificial components to survive when the Earth's environment became toxic.
Animated Pepeha
Semester 1: Image Making
This short video was a compilation of various image making skills and visual techniques learnt throughout the paper. The focus was using them strategically to tell a narrative about your interests or life story.
Photocollage
Semester 1: Image Making
This was a fun one. It was about combining your interests/life story into a single image. The Zelda triforce and Mount Kaukau feature here because that's some of the stuff.
Diploma of Creativity: Level 5
Wellington Institute of Technology, 2018

Dystopian City
Semester 2: Image Making
This was a cinematic video that used footage of buildings created earlier in the semester against a green screen, which was then edited to create a dystopian city trailer. Everyone's hand-ins were shown in the school cinema because they're masterpieces.
Calendars
Semester 2: Design Studio
This was made by combining different forms of media to create a fresh calendar for the first half of 2019. The style of the bottom-right was inspired by Material Design. Photograms and 3D renders can be seen.
Principles of Animation
Semester 2: Time-Based Studio
This assignment required a 3D animation that contained as many of the 12 principles of animation as possible (defined by Frank Thomas and Ollie Johnston).
For a Better Day
Semester 1: Time-Based Studio
This assignment was about making a cinematic video of about 2 minutes that used DSLR skills creatively.
Interest Zines
Semester 1: Design Studio
These zines are about my (at the time) favourite interests, photography and video.
Turangawaewae
Semester 1: Design Studio
These were probably just some simple posters.
Multipage Website
Semester 1: Digital Studio
This was one of my first assignments at Weltec. I think it just required some provided blocks of text that the visitor could navigate between.
Diploma of Animation and Film: Level 5
Yoobee Colleges, 2017

Walk Away
This music video turned out really bad in my opinion. I didn't give much consideration to the camera techniques and the narrative was a little sloppy. I even lip-synched to my own voice!
PlayStation Commercial
This After Effects animation was a challenge to make use of the 12 principles of animation to advertise a product.